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Era I Researches

Unlocked with the Academy
Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Construction Speed Boost Might
Masonry I 2m 950 950 920 930 2,100 3% 913
Masonry II 4m 1,450 1,750 1,600 1,760 7,380 6% 1,826
Masonry III 6m 1,940 2,620 2,520 2,820 14,850 10% 2,739
Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Training Speed Boost Might
Specialized Training I 2m 1,210 1,460 1,370 1,410 4,090 3% 3,042
Specialized Training II 4m 1,940 2,620 2,520 2,640 10,940 6% 6,084
Specialized Training III 6m 2,420 4,080 2,890 4,230 21,930 10% 9,126
Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost March Speed Boost Might
Forced March I 2m 1,210 1,460 1,370 1,410 4,090 2% 3,042
Forced March II 4m 1,940 2,620 2,520 2,640 10,940 4% 6,084
Forced March III 6m 2,420 3,790 3,660 3,880 20,630 6% 9,126
Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Food Production Boost Might
Irrigation I 1h 0 950 920 930 2,100 6% 913
Irrigation II 3h 0 1,750 1,600 1,760 5,750 13% 1,826
Irrigation III 5h 0 2,330 2,060 2,470 10,290 20% 2,739

-Level I Masonry required to unlock irrigation research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Attack Boost Might
Basic Weapons I 1h 1,210 1,460 1,372 1,410 4,090 3% 3,042
Basic Weapons II 3h 1,940 2,620 2,520 2,640 10,940 6% 6,084
Basic Weapons III 5h 2,420 4,080 3,890 4,230 21,930 10% 9,126

-Level I Specialized Training required to unlock Basic Weapons research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Loading Boost Might
Saddlebags I 1h 970 950 920 930 2,830 5% 913
Saddlebags II 3h 1,210 1,460 1,370 1,590 6,330 10% 1,826
Saddlebags III 5h 1,450 1,750 1,830 2,120 10,730 15% 2,739

-Level I Forced March required to unlock Saddlebags research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Wood Boost Might
Forestry I 5h 970 0 920 930 2,120 7% 913
Forestry II 15h 1,450 0 1,600 1,760 5,410 4% 1,826
Forestry III 1day 6h 1,940 0 2,060 2,470 9,710 20% 2,739

-Level I Irrigation required to unlock Forestry research

Era II Researches

Unlocked at level 10 Academy
Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Traps Boost Might
Workshop Machinery I 4h 30m 15,500 11,000 8,100 5,500 18,350 3% 6,084
Workshop Machinery II 9h 28,900 20,500 15,100 10,300 25,030 6% 12,168
Workshop Machinery III 13h 30m 42,200 29,900 22,000 15,000 39,500 9% 18,252
Workshop Machinery IV 1day 12h 55,500 39,400 28,900 19,800 58,200 12% 24,336
Workshop Machinery V 3days 68,800 48,800 35,900 24,500 74,350 15% 30,420
Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Range Attack Boost Might
Expert Archers I 4h 30m 15,500 11,000 8,100 5,500 18,350 3% 6,084
Expert Archers II 9h 28,900 20,500 15,100 10,300 20,030 6% 12,198
Expert Archers III 13h 30m 42,200 29,900 22,000 15,000 39,500 9% 18,252
Expert Archers IV 1day 12h 55,500 39,400 28,900 19,800 58,200 12% 24,336
Expert Archers V 3days 68,800 48,800 35,900 24,500 74,350 15% 30,420
Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Siege Attack Boost Might
Expert Siege I 4h 30m 15,500 11,000 8,100 5,500 18,500 3% 6,084
Expert Siege II 9h 28,900 20,500 15,100 10,300 25,030 6% 12,168
Expert Siege III 13h 30m 42,200 29,900 22,000 15,000 39,500 9% 18,252
Expert Siege IV 1day 12h 55,500 39,400 28,900 19,800 58,200 12% 24,336
Expert Siege V 3days 68,800 48,800 35,900 24,500 74,350 15% 30,420
Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Stone Income Boost Might
Deep Quarries I 9h 11,100 7,900 0 4,000 28,800 3% 1,825
Deep Quarries II 13h 30m 17,800 12,600 0 6,300 39,500 6% 3,650
Deep Quarries III 1day 12h 24,400 17,300 0 8,700 51,069 9% 5,475
Deep Quarries IV 3days 28,900 20,500 0 10,300 66,390 12% 7,300
Deep Quarries V 6days 33,300 23,600 0 11,900 86,300 15% 9,125

-Level III Workshop Machinery required to unlock Deep Quarries research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Armor Health Boost Might
Advanced Armor I 9h 15,500 11,000 8,100 5,500 28,800 2% 6,084
Advanced Armor II 13h 30m 28,900 20,500 15,100 10,300 39,500 4% 12,168
Advanced Armor III 1day 12h 42,200 29,900 22,000 15,000 51,069 6% 18,252
Advanced Armor IV 3days 55,500 39,400 28,900 19,800 66,390 8% 24,336
Advanced Armor V 6days 68,800 48,800 35,900 24,500 86,300 10% 30,420

-Level III Expert Archers required to unlock Advanced Armor research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Silver Income Boost Might
Taxes I 9h 11,100 7,900 5,800 4,000 28,800 3% 1,825
Taxes II 13h 30m 17,800 12,600 9,300 6,300 39,500 6% 3,650
Taxes III 1day 12h 24,400 17,300 12,700 8,700 51,069 9% 5,475
Taxes IV 3days 28,900 20,500 15,100 10,300 66,390 12% 7,300
Taxes V 6days 33,300 23,600 17,400 11,900 86,300 15% 9,125

-Level III Expert Siege required to unlock Taxes research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Spearmen Attack Boost Might
Expert Spearmen I 13h 30m 15,500 11,000 8,100 5,500 32,500 3% 6,084
Expert Spearmen II 1day 12h 28,900 20,500 15,100 10,300 42,250 6% 12,168
Expert Spearmen III 3days 42,200 29,900 22,000 15,000 54,925 9% 18,252
Expert Spearmen IV 6days 55,500 39,400 28,900 19,800 71,400 12% 24,336
Expert Spearmen V 12days 68,800 48,800 35,900 24,500 92,800 15% 30,420

-Level III Deep Quarries required to unlock Expert Spearmen research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Swordsmen Attack Boost Might
Expert Swordsmen I 13h 30m 28,900 20,500 15,100 10,300 32,500 3% 6,084
Expert Swordsmen II 1day 12h 42,200 29,900 22,000 15,000 42,250 6% 12,168
Expert Swordsmen III 3days 55,500 39,400 28,900 19,800 54,925 9% 18,252
Expert Swordsmen IV 6days 68,800 48,800 35,900 24,500 71,400 12% 24,336
Expert Swordsmen V 12days 28,900 20,500 15,100 10,300 92,800 15% 30,420

-Level III Advanced Armor required to unlock Expert Swordsmen research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Cavalry Attack Boost Might
Expert Cavalry I 13h 30m 28,900 20,500 20,500 15,100 32,500 3% 6,084
Expert Cavalry II 1day 12h 42,200 42,200 29,900 22,000 42,250 6% 12,168
Expert Cavalry III 3days 55,500 55,500 39,400 28,900 54,925 9% 18,252
Expert Cavalry IV 6days 68,800 68,800 48,800 35,900 71,400 12% 24,336
Expert Cavalry V 12days 28,900 28,900 20,500 15,100 92,800 15% 30,420

-Level III Taxes required to unlock Expert Cavalry research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Unlocks Spearmen Tier 2 units Might
Pikmen 3days 137,700 97,600 71,800 49,00 145,000 40,560

-level III Expert Spearmen required to unlock Pikemen research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Unlocks Swordsmen Tiers 2 units Might
Axemen 3days 155,400 110,200 81,100 55,300 145,000 40,560

-Level III Expert Swordsmen required to unlock Axemen research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Unlocks Mounted Tier 2 units Might
Raiders 3days 173,200 122,800 90,300 61,600 145,000 40,560

-Level III Expert Cavalry required to unlock Raiders research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Unlocks Traps Tier 2 units Might
Arrow Slits 3days 148,800 105,500 77,600 52,900 145,000 40,560

-Pikemen required to unlock Arrow Slits research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Unlocks Range Tier 2 Units Might
Marksmen 3days 157,700 111,800 82,200 56,100 145,000 40,560

-Axemen required to unlock Marksmen research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Unlocks Siege Tier 2 units Might
Catapults 3days 179,900 127,500 93,800 64,000 145,000 40,560

-Raiders required to unlock Catapults research

Era III Researches

Unlocked at level 15 Academy
Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Construction Speed Boost Might
Scaffolding I 15h 33,800 53,700 46,000 41,000 198,500 5% 8,123
Scaffolding II 1day 16h 30m 56,400 99,800 86,600 78,700 283,530 10% 16,426
Scaffolding III 3days 9h 79,000 145,800 127,200 116,300 368,500 15% 24,639
Scaffolding IV 6days 18h 95,900 188,000 165,100 152,200 479,000 20% 32,852
Scaffolding V 13days 12h 112,800 230,200 202,900 188,100 622,700 25% 41,065
Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Healing Speed Boost Might
Surgeon Tools I 15h 67,700 46,000 32,500 20,500 198,500 2% 27,378
Surgeon Tools II 1day 16h 30m 129,700 88,200 62,200 39,300 283,530 4% 54,756
Surgeon Tools III 3days 9h 191,800 130,400 92,000 58,100 368,550 6% 82,134
Surgeon Tools IV 6days 18h 253,800 172,700 121,800 77,000 479,000 8% 109,512
Surgeon Tools V 13days 12h 315,900 214,900 151,500 95,800 622,700 10% 136,890
Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Trade Boost Might
Expert Taxes I 15h 50,800 34,500 24,400 15,400 198,500 3% 8,213
Expert Taxes II 1day 16h 30m 90,200 61,400 43,300 27,400 283,530 6% 16,426
Expert Taxes III 3days 9h 129,700 88,200 62,200 39,300 368,550 9% 24,639
Expert Taxes IV 6days 18h 163,600 111,300 78,500 49,600 479,000 12% 32,852
Expert Taxes V 13days 12h 197,400 134,300 94,700 59,900 622,700 15% 41,065
Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Iron Income Boost Might
Advanced Mining I 1days 16h 30m 28,200 19,200 13,500 0 286,500 3% 8,213
Advanced Mining II 3days 9h 45,100 30,700 21,600 0 453,600 6% 16,426
Advanced Mining III 6days 18h 62,000 42,200 29,800 0 589,700 9% 24,639
Advanced Mining IV 13days 12h 73,300 49,900 35,200 0 766,650 12% 32,852
Advanced Mining V 27days 84,600 57,600 40,600 0 996,000 15% 41,065

-Scaffolding III required to unlock Advanced Mining research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Training Speed Boost Might
Training Dummies I 1days 16h 30m 45,100 80,600 70,400 61,600 286,500 5% 27,378
Training Dummies II 3days 9h 84,600 157,300 138,000 121,400 453,600 10% 54,756
Training Dummies III 6days 18h 124,100 234,000 205,700 181,300 589,700 15% 82,134
Training Dummies IV 13days 12h 163,600 310,800 273,300 241,100 766,650 20% 109,512
Training Dummies V 27days 203,000 387,500 340,900 301,000 996,000 25% 136,890

-Surgeon Tools III required to unlock Training Dummies research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Gathering Speed Boost Might
Cargo Wagons I 1days 16h 30m 50,800 34,500 24,400 15,400 286,500 2% 8,213
Cargo Wagons II 3days 9h 90,200 61,400 43,300 27,400 453,600 4% 16,426
Cargo Wagons III 6days 18h 129,700 88,200 62,200 39,300 589,700 6% 24,639
Cargo Wagons IV 13days 12h 163,600 111,300 78,500 49,600 766,650 8% 32,852
Cargo Wagons V 27days 197,400 134,300 94,700 59,900 996,000 10% 41,065

-Export Taxes III required to unlock Cargo Wagons research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Food Income Boost Might
Manorialism I 2days 4h 39m 0 46,000 37,900 35,900 365,000 10% 8,213
Manorialism II 4days 9h 18m 0 84,400 70,400 68,400 474,500 20% 16,426
Manorialism III 8days 18h 36m 0 122,800 102,800 100,900 618,850 30% 24,639
Manorialism IV 17days 13h 12m 0 157,300 132,600 131,700 801,900 40% 32,852
Manorialism V 35days 2h 24m 0 191,800 162,400 162,500 1,042,400 50% 41,065

-Advanced Mining III required to unlock Manorialism research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Attack Boost Might
Advanced Weapons I 2days 4h 39m 39,500 69,100 59,500 53,000 365,000 3% 27,378
Advanced Weapons II 4days 9h 18m 73,300 134,300 116,400 104,300 474,500 6% 54,756
Advanced Weapons III 8days 18h 36m 107,200 199,500 173,200 155,600 618,850 9% 82,134
Advanced Weapons IV 17days 13h 12m 141,000 264,700 230,000 206,900 801,900 12% 109,512
Advanced Weapons V 35days 2h 24m 174,800 330,000 286,800 258,200 1,042,400 15% 136,890

-Training Dummies III required to unlock Advanced Weapons research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost March Speed Boost Might
Quick March I 2days 4h 39m 39,500 65,200 56,800 49,600 365,000 2% 27,378
Quick March II 4days 9h 18m 73,300 126,600 110,900 97,500 474,500 4% 54,756
Quick March III 8days 18h 36m 107,200 188,000 165,100 145,400 618,850 6% 82,134
Quick March IV 17days 13h 12m 141,000 249,400 219,200 193,200 801,900 8% 109,512
Quick March V 35days 2h 24m 174,800 310,800 273,300 241,100 1,042,400 10% 136,890

-Cargo Wagons III required to unlock Quick March research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Unlocks Spearmen Tier 3 units Might
Skirmishes 20days 631,700 775,000 681,900 601,900 850,000 182,520

-Manorialism III required to unlock Skirmishes research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Unlocks Swordsmen Tier 3 units Might
Swordsmen 20days 710,700 970,900 768,500 677,200 850,000 182,520

-Advanced Weapons III required to unlock Swordsmen research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Unlocks Mounted Tier 3 units Might
Light Cavaliers 20days 789,600 970,700 852,400 752,400 850,000 182,520

-Quick March III required to unlock Light Cavaliers research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Unlocks Traps Tier 3 units Might
Wall Spikes 20days 676,800 832,600 733,300 646,400 850,000 182,520

-Skirmishes required to unlock Wall Spikes research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Unlocks Ranged Tier 3 units Might
Long Bowmen 20days 727,600 890,100 784,700 692,600 850,000 182,520

-Swordsmen required to unlock Long Bowmen research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Unlocks Siege Tier 3 units Might
Trebuchets 20days 823,500 1,009,100 887,500 783,200 850,000 182,520

-Light Cavaliers required to unlock Trebuchets research

Era IV Researches

Unlocked at level 20 Academy
Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Wood Income Boost Might
Master Forestry I 5days 60,000 0 64,000 58,000 439,280 10% 14,602
Master Forestry II 10days 100,000 0 118,000 110,000 615,000 20% 29,204
Master Forestry III 15days 140,000 0 173,000 162,000 1,188,000 30% 43,806
Master Forestry IV 20days 170,000 0 223,000 211,000 1,888,000 40% 58,408
Master Forestry V 25days 200,000 0 273,000 260,000 2,749,000 50% 73,010
Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Faction Unit Attack Boost Might
Elite Royal Guard I 7days 451,000 298,000 205,000 123,000 439,280 3% 48,672
Elite Royal Guard II 14days 891,000 590,000 405,000 244,000 615,000 6% 97,344
Elite Royal Guard III 21days 1,332,000 882,000 606,000 364,000 1,188,000 9% 146,016
Elite Royal Guard IV 28days 1,773,000 1,174,000 806,000 485,000 1,888,000 12% 194,688
Elite Royal Guard V 35days 2,213,000 1,466,000 1,006,000 605,000 2,749,000 15% 243,360
Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Army Load Boost Might
Large Wagons I 5days 40,000 53,000 50,000 47,000 439,280 6% 14,602
Large Wagons II 10days 60,000 93,000 91,000 88,000 615,000 12% 29,204
Large Wagons III 15days 80,000 133,000 132,000 129,000 1,188,000 18% 43,806
Large Wagons IV 20days 90,000 166,000 168,000 167,000 1,888,000 24% 58,408
Large Wagons V 25days 100,000 199,000 205,000 205,000 2,749,000 30% 73,010
Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Traps Boost Might
Elite Defenses I 7days 431,000 285,000 196,000 118,000 702,800 6% 48,672
Elite Defenses II 14days 851,000 564,000 387,000 233,000 983,900 12% 97,344
Elite Defenses III 21days 1,272,000 842,000 578,000 348,000 1,574,250 18% 146,016
Elite Defenses IV 28days 1,692,000 1,121,000 769,000 463,000 2,518,700 24% 194,688
Elite Defenses V 35days 2,113,000 1,399,000 961,000 578,000 4,030,000 30% 243,360

-Master Forestry III required to unlock Elite Defenses research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Ranged Attack Boost Might
Elite Archers I 7days 431,000 285,000 196,000 118,000 702,800 6% 48,672
Elite Archers II 14days 851,000 564,000 387,000 233,000 983,900 12% 97,344
Elite Archers III 21days 1,272,000 842,000 578,000 348,000 1,574,250 18% 146,016
Elite Archers IV 28days 1,692,000 1,121,000 769,000 463,000 2,518,700 24% 194,688
Elite Archers V 35days 2,113,000 1,399,000 961,000 578,000 4,030,000 30% 243,360

-Elite Royal Guard III required to unlock Elite Archers research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Siege Attack Boost Might
Elite Siege I 7days 431,000 285,000 196,000 118,000 702,800 6% 48,672
Elite Siege II 14days 851,000 564,000 387,000 233,000 983,900 12% 97,344
Elite Siege III 21days 1,272,000 842,000 578,000 348,000 1,574,250 18% 146,016
Elite Siege IV 28days 1,692,000 1,121,000 769,000 463,000 2,518,700 24% 194,688
Elite Siege V 35days 2,113,000 1,399,000 961,000 578,000 4,030,000 30% 243,360

-Large Wagons III required to unlock Elite Siege research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Spearmen Attack Boost Might
Elite Spearmen I 7days 431,000 285,000 196,000 118,000 1,124,400 6% 48,672
Elite Spearmen II 14days 851,000 564,000 387,000 233,000 1,809,100 12% 97,344
Elite Spearmen III 21days 1,272,000 842,000 578,000 348,000 2,894,500 18% 146,016
Elite Spearmen IV 28days 1,692,000 1,121,000 769,000 463,000 4,631,200 24% 194,688
Elite Spearmen V 35days 2,113,000 1,399,000 961,000 578,000 7,410,070 30% 243,360

-Elite Defenses III required to unlock Elite Spearmen research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Swordsmen Attack Boost Might
Elite Swordsmen I 7days 431,000 285,000 196,000 118,000 1,124,400 6% 48,672
Elite Swordsmen II 14days 851,000 564,000 387,000 233,000 1,809,100 12% 97,344
Elite Swordsmen III 21days 1,272,000 842,000 578,000 348,000 2,894,500 18% 146,016
Elite Swordsmen IV 28days 1,692,000 1,121,000 769,000 463,000 4,631,200 24% 194,688
Elite Swordsmen V 35days 2,113,000 1,399,000 961,000 578,000 7,410,070 30% 243,360

-Elite Archers III required to unlock Elite Swordsmen research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Mounted Attack Boost Might
Elite Cavalry I 7days 431,000 285,000 196,000 118,000 1,124,400 6% 48,672
Elite Cavalry II 14days 851,000 564,000 387,000 233,000 1,809,100 12% 97,344
Elite Cavalry III 21days 1,272,000 842,000 578,000 348,000 2,894,500 18% 146,016
Elite Cavalry IV 28days 1,692,000 1,121,000 769,000 463,000 4,631,200 24% 194,688
Elite Cavalry V 35days 2,113,000 1,399,000 961,000 578,000 7,410,070 30% 243,360

-Elite Siege III required to unlock Elite Cavalry research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Unlocks Spearmen Tier 4 units Might
Halberdiers 180days 1,903,000 1,260,000 865,000 521,000 6,500,000 324,480

-Elite Spearmen III required to unlock Halberdiers research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Unlocks Swordsmen Tier 4 units Might
Guardians 180days 2,053,000 1,360,000 933,000 562,000 6,500,000 324,480

-Elite Swordsmen III required to unlock Guardians research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Unlocks Mounted Tier 4 units Might
Armored Cavaliers 180days 2,203,000 1,459,000 1,002,000 603,000 6,500,000 324,480

-Elite Cavalry III required to unlock Armored Cavaliers research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Unlocks Traps Tier 4 units Might
Boiling Tar Cauldrons 180days 2,003,000 1,326,000 911,000 548,000 6,500,000 324,480

-Halberdiers required to unlock Boiling Tar Cauldrons

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Unlocks Ranged Tier 4 units Might
Crossbowmen 180days 2,103,000 1393,000 856,000 575,000 6,500,000 324,480

-Guardians required to unlock Crossbowmen reesearch

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Unlocks Siege Tier 4 units Might
Ballistae 180days 2,253,000 1,492,000 1,024,000 616,000 6,500,000 324,480

-Armored Cavaliers required to unlock Ballistae research

Era V Researches

Unlocked at level 30 Academy
Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Stone Income Boost Might
Deep Survey I 30days 368,000 239,000 0 94,000 650,000 10% 22,815
Deep Survey II 60days 706,000 459,000 0 180,000 1,880,000 20% 45,630
Deep Survey III 90days 1,045,000 679,000 0 266,000 3,710,000 30% 68,445
Deep Survey IV 120days 1,369,000 890,000 0 349,000 6,140,000 40% 91,260
Deep Survey V 150days 1,692,000 1,100,000 0 431,000 9,180,000 50% 114,075
Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Healing Speed Boost Might
Expert Surgeons I 30days 515,000 335,000 226,000 131,000 650,000 4% 76,050
Expert Surgeons II 60days 1,015,000 660,000 445,000 259,000 1,880,000 8% 152,100
Expert Surgeons III 90days 1,516,000 985,000 664,000 386,000 3,710,000 12% 228,150
Expert Surgeons IV 120days 2,016,000 1,311,000 883,000 514,000 6,140,000 16% 304,200
Expert Surgeons V 150days 2,517,000 1,636,000 1,102,000 641,000 9,180,000 20% 380,250
Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Silver Income Boost Might
Administration I 30days 368,000 239,000 161,000 94,000 650,000 10% 22,815
Administration II 60days 706,000 459,000 309,000 180,000 1,880,000 20% 45,630
Administration III 90days 1,045,000 679,000 458,000 266,000 3,710,000 30% 68,445
Administration IV 120days 1,369,000 890,000 600,000 349,000 6,140,000 40% 91,260
Administration V 150days 1,692,000 1,100,000 741,000 431,000 9,180,000 50% 114,075
Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Trap Construction Speed Boost Might
Veteran Engineers I 45days 221,000 144,000 97,000 56,000 1,209,100 6% 76,050
Veteran Engineers II 90days 427,000 277,000 187,000 109,000 2,894,500 12% 152,100
Veteran Engineers III 120days 633,000 411,000 277,000 161,000 4,631,200 18% 228,150
Veteran Engineers IV 150days 839,000 545,000 367,000 214,000 7,410,070 24% 304,200
Veteran Engineers V 180days 1,045,000 679,000 458,000 266,000 12,090,000 30% 380,250

-Deep Survey III required to unlock Veteran Engineers research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Army Health Boost Might
Masterwork Armors I 45days 589,000 383,000 258,000 150,000 1,209,100 3% 76,050
Masterwork Armors II 90days 1,163,000 756,000 509,000 296,000 2,894,500 6% 152,100
Masterwork Armors III 120days 1,737,000 1,129,000 761,000 443,000 4,631,200 9% 228,150
Masterwork Armors IV 150days 2,311,000 1,502,000 1,012,000 589,000 7,410,070 12% 304,200
Masterwork Armors V 180days 2,884,000 1,875,000 1,264,000 735,000 12,090,000 15% 380,250

-Expert Surgeon III required to unlock Masterwork Armors research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Trade March Capacity Boost Might
Mercantilism I 45days 721,000 469,000 316,000 184,000 1,209,100 6% 22,815
Mercantilism II 90days 1,413,000 919,000 619,000 360,000 2,894,500 12% 45,630
Mercantilism III 120days 2,104,000 1,368,000 922,000 536,000 4,631,200 18% 68,445
Mercantilism IV 150days 2,781,000 1,808,000 1,219,000 709,000 7,410,070 24% 91,260
Mercantilism V 180days 3,458,000 2,248,000 1,515,000 882,000 12,090,000 30% 114,075

Administration III required to unlock Mercantilism research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Iron Income Boost Might
Deep Mining I 60days 368,000 239,000 161,000 0 960,000 10% 22,815
Deep Mining II 120days 706,000 459,000 309,000 0 2,760,000 20% 45,630
Deep Mining III 180days 1,045,000 679,000 458,000 0 5,460,000 30% 68,445
Deep Mining IV 240days 1,369,000 890,000 600,000 0 8,930,000 40% 91,260
Deep Mining V 300days 1,692,000 1,100,000 741,000 0 13,250,000 50% 114,075

-Veteran Engineers III required to unlock Deep Mining research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Faction Unit Attack Boost Might
Master Royal Guard I 60days 736,000 478,000 322,000 188,000 960,000 6% 22,815
Master Royal Guard II 120days 1,457,000 947,000 638,000 371,000 2,760,000 12% 45,630
Master Royal Guard III 180days 2,178,000 1,416,000 954,000 555,000 5,460,000 18% 68,445
Master Royal Guard IV 240days 2,899,000 1,885,000 1,270,000 739,000 8,930,000 24% 91,260
Master Royal Guard V 300days 3,620,000 2,354,000 1,586,000 923,000 13,250,000 30% 114,075

Masterwork Armors required to unlock Master Royal Guard research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Gathering Speed Boost Might
Field Tools I 60days 677,000 440,000 297,000 173,000 960,000 3% 22,815
Field Tools II 120days 1,324,000 861,000 580,000 338,000 2,760,000 6% 45,630
Field Tools III 180days 1,972,000 1,282,000 864,000 503,000 5,460,000 9% 68,445
Field Tools IV 240days 2,605,000 1,693,000 1,141,000 664,000 8,930,000 12% 91,260
Field Tools V 300days 3,238,000 2,105,000 1,418,000 825,000 13,250,000 15% 114,075

-Mercantilism III required to unlock Field Tools research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Unlocks Spearmen Tier 5 units Might
Sentinels 455days 2,796,000 1,818,000 1,225,000 713,000 24,000,000 507,000

-Deep Mining III required to unlock Sentinels research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Unlocks Swordsmen Tier 5 units Might
Vindicators 455days 3,017,000 1,961,000 1,322,000 769,000 24,000,000 507,000

-Master Royal Guard III required to unlock Vindicators research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Unlocks Mounted Tier 5 units Might
Avengers 455days 3,238,000 2,105,000 1,418,000 825,000 24,000,000 507,000

-Field Tools III required to unlock Avengers research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Unlocks Traps Tier 5 units Might
Catapult Towers 455days 2,943,000 1,914,000 1,289,000 750,000 24,000,000 507,000

-Sentinels required to unlock Catapult Towers research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Unlocks Ranged Tier 5 units Might
Wardens 455days 3,090,000 2,009,000 1,354,000 788,000 24,000,000 507,000

-Vindicators required to unlock Wardens research

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Unlocks Siege Tier 5 units Might
Siege Towers 455days 3,311,000 2,153,000 1,451,000 844,000 24,000,000 507,000

-Avengers required to unlock Siege Towers research

Era VI Researches Edit

Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost March Size vs Encounters: Might
Mercenary Recruits I 3,714,200 6,463,300 4,845,000 5,815,000 8,933,100 4% 220,000
Mercenary Recruits II 8%
Mercenary Recruits III 5,274,000 8,014,500 6,007,800 8,257,400 15,722,300 12% 268,400
Mercenary Recruits IV 7,489,300 9,938,000 7,449,600 11,725,500 27,671,300 16% 327,448
Mercenary Recruits V 20%
Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Attack vs. Encounters: Might
Headhunters I 10%
Headhunters II 20%
Headhunters III 30%
Headhunters IV 40%
Headhunters V 50%
Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Health vs. Encounters: Might
Ambush Tactics I 10%
Ambush Tactics II 20%
Ambush Tactics III 30%
Ambush Tactics IV 40%
Ambush Tactics V 50%
Upgrade Name Research Time Food Cost Wood Cost Stone Cost Iron Cost Silver Cost Healing Speed: Might
Blood Transfusion I
Blood Transfusion II
Blood Transfusion III 18%
Blood Transfusion IV 13,010,700 17,144,500 14,806,600 16,365,200 49,894,600 24% 327,448
Blood Transfusion V